API reference / @zaes/tactical-graphics / TacticalGraphicName
Enumeration: TacticalGraphicName
Defined in: tacticalgraphics/core/type.ts:783
List of Tactical Graphics that have their underlying geometries and text labels implemented.
Enumeration Members
| Enumeration Member | Value | Description | Defined in |
|---|---|---|---|
Abatis | "Abatis" | - | tacticalgraphics/core/type.ts:1074 |
ActiveManeuverArea | "ActiveManeuverArea" | APP-06 200500. A circle in the plate's amber, and the amber is the whole of what tells it from 200400 -- whose Template is the same circle in black. See ACTIVE_MANEUVER_AMBER, which is measured off the plate rather than chosen | tacticalgraphics/core/type.ts:1186 |
AdvanceToContact | "AdvanceToContact" | APP-06 342900. A different symbol from MovementToContact, not a rename. See AdvanceToContact | tacticalgraphics/core/type.ts:1237 |
AirCorridor | "AirCorridor" | - | tacticalgraphics/core/type.ts:908 |
Airfield | "Airfield" | - | tacticalgraphics/core/type.ts:855 |
AirfieldZone | "AirfieldZone" | - | tacticalgraphics/core/type.ts:871 |
AirheadLine | "AirheadLine" | - | tacticalgraphics/core/type.ts:1043 |
AirSpaceCoordinationAreaCircular | "AirSpaceCoordinationAreaCircular" | - | tacticalgraphics/core/type.ts:1038 |
AirSpaceCoordinationAreaIrregular | "AirSpaceCoordinationAreaIrregular" | - | tacticalgraphics/core/type.ts:1036 |
AirSpaceCoordinationAreaRectangular | "AirSpaceCoordinationAreaRectangular" | - | tacticalgraphics/core/type.ts:1037 |
AirToAirRefuelingRestrictedOperationsZone | "AirToAirRefuelingRestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1027 |
AlternateSupplyRoute | "AlternateSupplyRoute" | - | tacticalgraphics/core/type.ts:841 |
Ambush | "Ambush" | - | tacticalgraphics/core/type.ts:1245 |
AntiTankDitchCompleted | "AntiTankDitchCompleted" | - | tacticalgraphics/core/type.ts:1087 |
AntiTankDitchReinforcedWithMines | "AntiTankDitchReinforcedWithMines" | - | tacticalgraphics/core/type.ts:1088 |
AntiTankDitchUnderConstruction | "AntiTankDitchUnderConstruction" | - | tacticalgraphics/core/type.ts:1086 |
AntiTankWall | "AntiTankWall" | - | tacticalgraphics/core/type.ts:1300 |
Area | "Area" | - | tacticalgraphics/core/type.ts:863 |
AreaDefense | "AreaDefense" | - | tacticalgraphics/core/type.ts:927 |
AreaGeneric | "AreaGeneric" | - | tacticalgraphics/core/type.ts:867 |
AreaOfOperations | "AreaOfOperations" | - | tacticalgraphics/core/type.ts:856 |
ArtilleryManeuverArea | "ArtilleryManeuverArea" | - | tacticalgraphics/core/type.ts:881 |
ArtilleryReservedArea | "ArtilleryReservedArea" | - | tacticalgraphics/core/type.ts:882 |
ArtilleryTargetIntelligenceZoneCircular | "ArtilleryTargetIntelligenceZoneCircular" | - | tacticalgraphics/core/type.ts:966 |
ArtilleryTargetIntelligenceZoneIrregular | "ArtilleryTargetIntelligenceZoneIrregular" | - | tacticalgraphics/core/type.ts:964 |
ArtilleryTargetIntelligenceZoneRectangular | "ArtilleryTargetIntelligenceZoneRectangular" | - | tacticalgraphics/core/type.ts:965 |
AssaultCrossing | "AssaultCrossing" | - | tacticalgraphics/core/type.ts:1051 |
AssaultPosition | "AssaultPosition" | - | tacticalgraphics/core/type.ts:890 |
AssemblyArea | "AssemblyArea" | - | tacticalgraphics/core/type.ts:883 |
AttackByFire | "AttackByFire" | - | tacticalgraphics/core/type.ts:1282 |
AttackHelicopterAxisOfAdvance | "AttackHelicopterAxisOfAdvance" | - | tacticalgraphics/core/type.ts:791 |
AttackPosition | "AttackPosition" | - | tacticalgraphics/core/type.ts:891 |
AvenueOfApproach | "AvenueOfApproach" | - | tacticalgraphics/core/type.ts:792 |
AviationAxisOfAdvance | "AviationAxisOfAdvance" | - | tacticalgraphics/core/type.ts:790 |
AviationDirectionOfAttack | "AviationDirectionOfAttack" | - | tacticalgraphics/core/type.ts:1230 |
BaseCamp | "BaseCamp" | - | tacticalgraphics/core/type.ts:884 |
BaseDefenseZone | "BaseDefenseZone" | - | tacticalgraphics/core/type.ts:785 |
BattlefieldCoordinationLine | "BattlefieldCoordinationLine" | - | tacticalgraphics/core/type.ts:832 |
BattlefieldHandoverLine | "BattlefieldHandoverLine" | - | tacticalgraphics/core/type.ts:819 |
BattlePosition | "BattlePosition" | - | tacticalgraphics/core/type.ts:904 |
BattlePositionPreparedButNotOccupied | "BattlePositionPreparedButNotOccupied" | - | tacticalgraphics/core/type.ts:1102 |
BearingLine | "BearingLine" | - | tacticalgraphics/core/type.ts:1139 |
BearingLineAcoustic | "BearingLineAcoustic" | - | tacticalgraphics/core/type.ts:1142 |
BearingLineAcousticAmbiguous | "BearingLineAcousticAmbiguous" | - | tacticalgraphics/core/type.ts:1143 |
BearingLineElectromagneticWarfare | "BearingLineElectromagneticWarfare" | - | tacticalgraphics/core/type.ts:1141 |
BearingLineElectronic | "BearingLineElectronic" | - | tacticalgraphics/core/type.ts:1140 |
BearingLineElectroOpticalIntercept | "BearingLineElectroOpticalIntercept" | - | tacticalgraphics/core/type.ts:1145 |
BearingLineJammer | "BearingLineJammer" | - | tacticalgraphics/core/type.ts:1146 |
BearingLineRadioDirectionFinder | "BearingLineRadioDirectionFinder" | - | tacticalgraphics/core/type.ts:1147 |
BearingLineTorpedo | "BearingLineTorpedo" | - | tacticalgraphics/core/type.ts:1144 |
BiologicalContaminatedArea | "BiologicalContaminatedArea" | - | tacticalgraphics/core/type.ts:872 |
BiologicalContaminatedAreaToxicIndustrialMaterial | "BiologicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:875 |
Block | "Block" | - | tacticalgraphics/core/type.ts:1222 |
BlueKillBoxCircular | "BlueKillBoxCircular" | - | tacticalgraphics/core/type.ts:995 |
BlueKillBoxIrregular | "BlueKillBoxIrregular" | - | tacticalgraphics/core/type.ts:993 |
BlueKillBoxRectangular | "BlueKillBoxRectangular" | - | tacticalgraphics/core/type.ts:994 |
BombArea | "BombArea" | - | tacticalgraphics/core/type.ts:857 |
Boundary | "Boundary" | - | tacticalgraphics/core/type.ts:850 |
Breach | "Breach" | - | tacticalgraphics/core/type.ts:935 |
Bridge | "Bridge" | - | tacticalgraphics/core/type.ts:1050 |
Bridgehead | "Bridgehead" | - | tacticalgraphics/core/type.ts:859 |
BridgeheadLine | "BridgeheadLine" | - | tacticalgraphics/core/type.ts:818 |
BrigadeSupportArea | "BrigadeSupportArea" | - | tacticalgraphics/core/type.ts:895 |
Bypass | "Bypass" | - | tacticalgraphics/core/type.ts:936 |
CallForFireZoneCircular | "CallForFireZoneCircular" | - | tacticalgraphics/core/type.ts:970 |
CallForFireZoneIrregular | "CallForFireZoneIrregular" | - | tacticalgraphics/core/type.ts:968 |
CallForFireZoneRectangular | "CallForFireZoneRectangular" | - | tacticalgraphics/core/type.ts:969 |
Canalize | "Canalize" | - | tacticalgraphics/core/type.ts:937 |
Capture | "Capture" | - | tacticalgraphics/core/type.ts:1104 |
CensorZoneCircular | "CensorZoneCircular" | - | tacticalgraphics/core/type.ts:983 |
CensorZoneIrregular | "CensorZoneIrregular" | - | tacticalgraphics/core/type.ts:981 |
CensorZoneRectangular | "CensorZoneRectangular" | - | tacticalgraphics/core/type.ts:982 |
ChemicalContaminatedArea | "ChemicalContaminatedArea" | - | tacticalgraphics/core/type.ts:878 |
ChemicalContaminatedAreaToxicIndustrialMaterial | "ChemicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:876 |
Clear | "Clear" | - | tacticalgraphics/core/type.ts:938 |
CommonSensorBoundary | "CommonSensorBoundary" | - | tacticalgraphics/core/type.ts:844 |
Contain | "Contain" | - | tacticalgraphics/core/type.ts:925 |
Control | "Control" | - | tacticalgraphics/core/type.ts:921 |
CoordinatedFireLine | "CoordinatedFireLine" | - | tacticalgraphics/core/type.ts:851 |
CordonAndKnock | "CordonAndKnock" | - | tacticalgraphics/core/type.ts:922 |
CordonAndSearch | "CordonAndSearch" | - | tacticalgraphics/core/type.ts:924 |
CorpsSupportArea | "CorpsSupportArea" | - | tacticalgraphics/core/type.ts:897 |
Counterattack | "Counterattack" | - | tacticalgraphics/core/type.ts:809 |
CounterattackByFire | "CounterattackByFire" | - | tacticalgraphics/core/type.ts:810 |
Cover | "Cover" | - | tacticalgraphics/core/type.ts:930 |
CriticalFriendlyZoneCircular | "CriticalFriendlyZoneCircular" | - | tacticalgraphics/core/type.ts:987 |
CriticalFriendlyZoneIrregular | "CriticalFriendlyZoneIrregular" | - | tacticalgraphics/core/type.ts:985 |
CriticalFriendlyZoneRectangular | "CriticalFriendlyZoneRectangular" | - | tacticalgraphics/core/type.ts:986 |
CuedAcquisitionDoctrine | "CuedAcquisitionDoctrine" | - | tacticalgraphics/core/type.ts:1187 |
DeadSpaceAreaCircular | "DeadSpaceAreaCircular" | - | tacticalgraphics/core/type.ts:991 |
DeadSpaceAreaIrregular | "DeadSpaceAreaIrregular" | - | tacticalgraphics/core/type.ts:989 |
DeadSpaceAreaRectangular | "DeadSpaceAreaRectangular" | - | tacticalgraphics/core/type.ts:990 |
DecisionLine | "DecisionLine" | - | tacticalgraphics/core/type.ts:1113 |
Defeat | "Defeat" | APP-06 344300. Four solid arrows converging on a D, and its Draw Rules cell is word for word Destroy's -- one anchor point, centre, static. So it takes Destroy's whole interaction contract rather than a new one. See Defeat, Destroy | tacticalgraphics/core/type.ts:1288 |
DefendedAreaEllipse | "DefendedAreaEllipse" | - | tacticalgraphics/core/type.ts:1176 |
DefendedAreaRectangle | "DefendedAreaRectangle" | - | tacticalgraphics/core/type.ts:1177 |
Delay | "Delay" | - | tacticalgraphics/core/type.ts:944 |
DelayLine | "DelayLine" | - | tacticalgraphics/core/type.ts:820 |
Demonstration | "Demonstration" | - | tacticalgraphics/core/type.ts:1110 |
Deny | "Deny" | - | tacticalgraphics/core/type.ts:1108 |
Destroy | "Destroy" | - | tacticalgraphics/core/type.ts:1289 |
DetaineeHoldingArea | "DetaineeHoldingArea" | - | tacticalgraphics/core/type.ts:892 |
DirectionOfMainAttack | "DirectionOfMainAttack" | - | tacticalgraphics/core/type.ts:1227 |
DirectionOfMainAttackFeint | "DirectionOfMainAttackFeint" | - | tacticalgraphics/core/type.ts:1229 |
DirectionOfSupportingAttack | "DirectionOfSupportingAttack" | - | tacticalgraphics/core/type.ts:1228 |
Disengage | "Disengage" | - | tacticalgraphics/core/type.ts:943 |
Disrupt | "Disrupt" | - | tacticalgraphics/core/type.ts:1223 |
DivisionSupportArea | "DivisionSupportArea" | - | tacticalgraphics/core/type.ts:896 |
DropZone | "DropZone" | - | tacticalgraphics/core/type.ts:898 |
Encirclement | "Encirclement" | - | tacticalgraphics/core/type.ts:1040 |
EnemyPrisonerOfWarHoldingArea | "EnemyPrisonerOfWarHoldingArea" | - | tacticalgraphics/core/type.ts:860 |
EngagementArea | "EngagementArea" | - | tacticalgraphics/core/type.ts:885 |
EngineerWorkLine | "EngineerWorkLine" | - | tacticalgraphics/core/type.ts:852 |
Envelopment | "Envelopment" | - | tacticalgraphics/core/type.ts:1242 |
Escort | "Escort" | - | tacticalgraphics/core/type.ts:1109 |
Evacuate | "Evacuate" | - | tacticalgraphics/core/type.ts:1111 |
Exfiltrate | "Exfiltrate" | - | tacticalgraphics/core/type.ts:1290 |
Exploitation | "Exploitation" | - | tacticalgraphics/core/type.ts:941 |
ExplosivesPlannedStateOfReadiness | "ExplosivesPlannedStateOfReadiness" | - | tacticalgraphics/core/type.ts:1077 |
ExplosivesStateOfReadiness1Safe | "ExplosivesStateOfReadiness1Safe" | - | tacticalgraphics/core/type.ts:1078 |
ExplosivesStateOfReadiness2ArmedButPassable | "ExplosivesStateOfReadiness2ArmedButPassable" | - | tacticalgraphics/core/type.ts:1079 |
ExtractionZone | "ExtractionZone" | - | tacticalgraphics/core/type.ts:834 |
FerryCrossing | "FerryCrossing" | - | tacticalgraphics/core/type.ts:1056 |
FieldsOfFire | "FieldsOfFire" | - | tacticalgraphics/core/type.ts:1046 |
FighterEngagementZone | "FighterEngagementZone" | - | tacticalgraphics/core/type.ts:833 |
FinalCoordinationLine | "FinalCoordinationLine" | - | tacticalgraphics/core/type.ts:821 |
FinalProtectiveFire | "FinalProtectiveFire" | - | tacticalgraphics/core/type.ts:1267 |
FinalProtectiveFireLeft | "FinalProtectiveFireLeft" | - | tacticalgraphics/core/type.ts:1303 |
FinalProtectiveFireRight | "FinalProtectiveFireRight" | - | tacticalgraphics/core/type.ts:1304 |
FireSupportAreaCircular | "FireSupportAreaCircular" | - | tacticalgraphics/core/type.ts:1003 |
FireSupportAreaIrregular | "FireSupportAreaIrregular" | - | tacticalgraphics/core/type.ts:1001 |
FireSupportAreaRectangular | "FireSupportAreaRectangular" | - | tacticalgraphics/core/type.ts:1002 |
FireSupportCoordinationLine | "FireSupportCoordinationLine" | - | tacticalgraphics/core/type.ts:845 |
Fix | "Fix" | - | tacticalgraphics/core/type.ts:1224 |
FollowAndAssume | "FollowAndAssume" | - | tacticalgraphics/core/type.ts:1106 |
FollowAndSupport | "FollowAndSupport" | - | tacticalgraphics/core/type.ts:1107 |
FordDifficult | "FordDifficult" | - | tacticalgraphics/core/type.ts:1055 |
FordEasy | "FordEasy" | - | tacticalgraphics/core/type.ts:1054 |
FortifiedArea | "FortifiedArea" | - | tacticalgraphics/core/type.ts:1042 |
FortifiedLine | "FortifiedLine" | - | tacticalgraphics/core/type.ts:1297 |
FortifiedPosition | "FortifiedPosition" | - | tacticalgraphics/core/type.ts:1213 |
ForwardArmingAndRefuelingPoint | "ForwardArmingAndRefuelingPoint" | - | tacticalgraphics/core/type.ts:894 |
ForwardEdgeOfBattleArea | "ForwardEdgeOfBattleArea" | - | tacticalgraphics/core/type.ts:816 |
ForwardLineOfOwnTroops | "ForwardLineOfOwnTroops" | - | tacticalgraphics/core/type.ts:1048 |
ForwardPassageOfLines | "ForwardPassageOfLines" | - | tacticalgraphics/core/type.ts:948 |
FreeFireAreaCircular | "FreeFireAreaCircular" | - | tacticalgraphics/core/type.ts:953 |
FreeFireAreaIrregular | "FreeFireAreaIrregular" | - | tacticalgraphics/core/type.ts:951 |
FreeFireAreaRectangular | "FreeFireAreaRectangular" | - | tacticalgraphics/core/type.ts:952 |
FrontalAttack | "FrontalAttack" | - | tacticalgraphics/core/type.ts:1238 |
Gap | "Gap" | - | tacticalgraphics/core/type.ts:1052 |
GroupOrSeriesOfTargets | "GroupOrSeriesOfTargets" | - | tacticalgraphics/core/type.ts:1270 |
Guard | "Guard" | - | tacticalgraphics/core/type.ts:931 |
GuerrillaBase | "GuerrillaBase" | - | tacticalgraphics/core/type.ts:886 |
HaltedConvoy | "HaltedConvoy" | - | tacticalgraphics/core/type.ts:1261 |
HandoverLine | "HandoverLine" | - | tacticalgraphics/core/type.ts:828 |
HighAltitudeMissileEngagementZone | "HighAltitudeMissileEngagementZone" | - | tacticalgraphics/core/type.ts:1033 |
HighDensityAirspaceControlZone | "HighDensityAirspaceControlZone" | - | tacticalgraphics/core/type.ts:1025 |
HoldingLine | "HoldingLine" | - | tacticalgraphics/core/type.ts:830 |
HumanTerrain | "HumanTerrain" | - | tacticalgraphics/core/type.ts:861 |
IdentificationFriendOrFoeOff | "IdentificationFriendOrFoeOff" | - | tacticalgraphics/core/type.ts:836 |
IdentificationFriendOrFoeOn | "IdentificationFriendOrFoeOn" | - | tacticalgraphics/core/type.ts:837 |
Infiltration | "Infiltration" | - | tacticalgraphics/core/type.ts:1233 |
InfiltrationLane | "InfiltrationLane" | - | tacticalgraphics/core/type.ts:1234 |
IntelligenceCoordinationLine | "IntelligenceCoordinationLine" | - | tacticalgraphics/core/type.ts:847 |
Interdict | "Interdict" | - | tacticalgraphics/core/type.ts:1291 |
Isolate | "Isolate" | - | tacticalgraphics/core/type.ts:919 |
JointEngagementZone | "JointEngagementZone" | - | tacticalgraphics/core/type.ts:1030 |
JointTacticalActionArea | "JointTacticalActionArea" | - | tacticalgraphics/core/type.ts:864 |
KillZone | "KillZone" | - | tacticalgraphics/core/type.ts:900 |
LandingZone | "LandingZone" | - | tacticalgraphics/core/type.ts:899 |
LaunchAreaEllipse | "LaunchAreaEllipse" | - | tacticalgraphics/core/type.ts:1175 |
LightLine | "LightLine" | - | tacticalgraphics/core/type.ts:826 |
LimitedAccessArea | "LimitedAccessArea" | - | tacticalgraphics/core/type.ts:1249 |
LimitOfAdvance | "LimitOfAdvance" | - | tacticalgraphics/core/type.ts:822 |
LinearSmokeTarget | "LinearSmokeTarget" | - | tacticalgraphics/core/type.ts:1268 |
LinearTarget | "LinearTarget" | - | tacticalgraphics/core/type.ts:1266 |
LineGeneric | "LineGeneric" | - | tacticalgraphics/core/type.ts:827 |
LineOfContact | "LineOfContact" | - | tacticalgraphics/core/type.ts:1279 |
LineOfDeparture | "LineOfDeparture" | - | tacticalgraphics/core/type.ts:823 |
LineOfDepartureOrLineOfContact | "LineOfDepartureOrLineOfContact" | - | tacticalgraphics/core/type.ts:824 |
Locate | "Locate" | - | tacticalgraphics/core/type.ts:923 |
LowAltitudeMissileEngagementZone | "LowAltitudeMissileEngagementZone" | - | tacticalgraphics/core/type.ts:1032 |
LowLevelTransitRoute | "LowLevelTransitRoute" | - | tacticalgraphics/core/type.ts:909 |
MainAxisOfAdvance | "MainAxisOfAdvance" | - | tacticalgraphics/core/type.ts:787 |
MainAxisOfAdvanceFeint | "MainAxisOfAdvanceFeint" | - | tacticalgraphics/core/type.ts:788 |
MainSupplyRoute | "MainSupplyRoute" | - | tacticalgraphics/core/type.ts:840 |
MineCluster | "MineCluster" | - | tacticalgraphics/core/type.ts:1210 |
MinedArea | "MinedArea" | APP-06 270800. The fenced area's parent, and a symbol in its own right -- Table A-32 lists 270801 under it, but 270800 carries its own Anchor Points rule and FM 1-02.2 table 5-20 draws the two on consecutive rows. The whole of the difference is the wire: this one's outline is a plain line. See MinedAreaFenced | tacticalgraphics/core/type.ts:1126 |
MinedAreaFenced | "MinedAreaFenced" | - | tacticalgraphics/core/type.ts:1127 |
MinefieldDynamicDepiction | "MinefieldDynamicDepiction" | - | tacticalgraphics/core/type.ts:1119 |
Mineline | "Mineline" | - | tacticalgraphics/core/type.ts:1209 |
MinimumRiskRoute | "MinimumRiskRoute" | - | tacticalgraphics/core/type.ts:910 |
MinimumSafeDistanceMultipleStrike | "MinimumSafeDistanceMultipleStrike" | - | tacticalgraphics/core/type.ts:1204 |
MinimumSafeDistanceZone | "MinimumSafeDistanceZone" | - | tacticalgraphics/core/type.ts:1203 |
MissileEngagementZone | "MissileEngagementZone" | - | tacticalgraphics/core/type.ts:1031 |
MobileDefense | "MobileDefense" | - | tacticalgraphics/core/type.ts:1244 |
MobilityCorridor | "MobilityCorridor" | - | tacticalgraphics/core/type.ts:1114 |
MovementToContact | "MovementToContact" | - | tacticalgraphics/core/type.ts:1235 |
MovingConvoy | "MovingConvoy" | - | tacticalgraphics/core/type.ts:1260 |
MunitionFlightPath | "MunitionFlightPath" | - | tacticalgraphics/core/type.ts:1045 |
NamedAreaOfInterest | "NamedAreaOfInterest" | - | tacticalgraphics/core/type.ts:887 |
NamedAreaOfInterestLine | "NamedAreaOfInterestLine" | - | tacticalgraphics/core/type.ts:829 |
NavigationalLine | "NavigationalLine" | APP-06 218400. A drawn line filed under "Maritime Control Points", and the reason the point/shape split has to be read per code rather than per entity group. Its Draw Rules say "requires two anchor points. Points 1 and 2 define the corner points of the symbol" and "the symbol varies only in length" -- a two-point line whose furniture is a screen size, exactly like the convoys. Group 21 is otherwise 106 framed point icons, which is why a group-level filter hid it; the abatis (280100) and the overhead wire (282003) are the same shape of exception and were already built. A sweep of every symbol-set-25 plate for a multi-anchor draw rule finds exactly those three in the six Points groups and nothing else. See tmp/pdfs/scan_anchor_rules.py | tacticalgraphics/core/type.ts:1202 |
NavigationalRhumbLine | "NavigationalRhumbLine" | APP-06 220109. Not a bearing line: a plain run carrying its bearing (AN) along the line and its designation (T) boxed and upright on the other side of it. | tacticalgraphics/core/type.ts:1152 |
Neutralize | "Neutralize" | - | tacticalgraphics/core/type.ts:1292 |
NoAttackZone | "NoAttackZone" | - | tacticalgraphics/core/type.ts:1178 |
NoFireAreaCircular | "NoFireAreaCircular" | - | tacticalgraphics/core/type.ts:956 |
NoFireAreaIrregular | "NoFireAreaIrregular" | - | tacticalgraphics/core/type.ts:954 |
NoFireAreaRectangular | "NoFireAreaRectangular" | - | tacticalgraphics/core/type.ts:955 |
NoFireLine | "NoFireLine" | - | tacticalgraphics/core/type.ts:831 |
NuclearContaminatedArea | "NuclearContaminatedArea" | - | tacticalgraphics/core/type.ts:879 |
ObjectiveArea | "ObjectiveArea" | - | tacticalgraphics/core/type.ts:888 |
ObstacleBelt | "ObstacleBelt" | - | tacticalgraphics/core/type.ts:1067 |
ObstacleBypassDifficult | "ObstacleBypassDifficult" | - | tacticalgraphics/core/type.ts:1207 |
ObstacleBypassEasy | "ObstacleBypassEasy" | - | tacticalgraphics/core/type.ts:1206 |
ObstacleBypassImpossible | "ObstacleBypassImpossible" | - | tacticalgraphics/core/type.ts:1208 |
ObstacleFreeArea | "ObstacleFreeArea" | - | tacticalgraphics/core/type.ts:1071 |
ObstacleGroup | "ObstacleGroup" | - | tacticalgraphics/core/type.ts:1068 |
ObstacleLine | "ObstacleLine" | - | tacticalgraphics/core/type.ts:1098 |
ObstacleRestrictedArea | "ObstacleRestrictedArea" | - | tacticalgraphics/core/type.ts:1072 |
ObstacleZone | "ObstacleZone" | - | tacticalgraphics/core/type.ts:1069 |
Occupy | "Occupy" | - | tacticalgraphics/core/type.ts:926 |
OverheadWire | "OverheadWire" | A plain line with a pylon standing at every anchor point. Carries no amplifiers. | tacticalgraphics/core/type.ts:1076 |
PassageLane | "PassageLane" | - | tacticalgraphics/core/type.ts:1057 |
Penetration | "Penetration" | - | tacticalgraphics/core/type.ts:940 |
PenetrationBox | "PenetrationBox" | - | tacticalgraphics/core/type.ts:862 |
PhaseLine | "PhaseLine" | - | tacticalgraphics/core/type.ts:813 |
PickupZone | "PickupZone" | - | tacticalgraphics/core/type.ts:901 |
PositionAreaArtilleryCircular | "PositionAreaArtilleryCircular" | - | tacticalgraphics/core/type.ts:962 |
PositionAreaArtilleryIrregular | "PositionAreaArtilleryIrregular" | - | tacticalgraphics/core/type.ts:960 |
PositionAreaArtilleryRectangular | "PositionAreaArtilleryRectangular" | - | tacticalgraphics/core/type.ts:961 |
PrincipalDirectionOfFire | "PrincipalDirectionOfFire" | - | tacticalgraphics/core/type.ts:1305 |
ProbableLineOfDeployment | "ProbableLineOfDeployment" | - | tacticalgraphics/core/type.ts:825 |
PsyOpsZoneCircular | "PsyOpsZoneCircular" | - | tacticalgraphics/core/type.ts:1118 |
PsyOpsZoneIrregular | "PsyOpsZoneIrregular" | - | tacticalgraphics/core/type.ts:1116 |
PsyOpsZoneRectangular | "PsyOpsZoneRectangular" | - | tacticalgraphics/core/type.ts:1117 |
PurpleKillBoxCircular | "PurpleKillBoxCircular" | - | tacticalgraphics/core/type.ts:999 |
PurpleKillBoxIrregular | "PurpleKillBoxIrregular" | - | tacticalgraphics/core/type.ts:997 |
PurpleKillBoxRectangular | "PurpleKillBoxRectangular" | - | tacticalgraphics/core/type.ts:998 |
Pursuit | "Pursuit" | - | tacticalgraphics/core/type.ts:1241 |
RadarSearchDoctrine | "RadarSearchDoctrine" | - | tacticalgraphics/core/type.ts:1188 |
RadiationDoseRateContourLine | "RadiationDoseRateContourLine" | - | tacticalgraphics/core/type.ts:1205 |
RadiologicalContaminatedArea | "RadiologicalContaminatedArea" | - | tacticalgraphics/core/type.ts:880 |
RadiologicalContaminatedAreaToxicIndustrialMaterial | "RadiologicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:877 |
RaftSite | "RaftSite" | - | tacticalgraphics/core/type.ts:1212 |
RearwardPassageOfLines | "RearwardPassageOfLines" | - | tacticalgraphics/core/type.ts:949 |
Recover | "Recover" | - | tacticalgraphics/core/type.ts:1112 |
RefugeeHoldingArea | "RefugeeHoldingArea" | - | tacticalgraphics/core/type.ts:893 |
RegimentalSupportArea | "RegimentalSupportArea" | - | tacticalgraphics/core/type.ts:835 |
ReleaseLine | "ReleaseLine" | - | tacticalgraphics/core/type.ts:817 |
ReliefInPlace | "ReliefInPlace" | - | tacticalgraphics/core/type.ts:1246 |
RestrictedOperationsZone | "RestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1026 |
RestrictedTerrain | "RestrictedTerrain" | - | tacticalgraphics/core/type.ts:869 |
RestrictiveFireAreaCircular | "RestrictiveFireAreaCircular" | - | tacticalgraphics/core/type.ts:959 |
RestrictiveFireAreaIrregular | "RestrictiveFireAreaIrregular" | - | tacticalgraphics/core/type.ts:957 |
RestrictiveFireAreaRectangular | "RestrictiveFireAreaRectangular" | - | tacticalgraphics/core/type.ts:958 |
RestrictiveFireLine | "RestrictiveFireLine" | - | tacticalgraphics/core/type.ts:846 |
Retain | "Retain" | - | tacticalgraphics/core/type.ts:920 |
Retirement | "Retirement" | - | tacticalgraphics/core/type.ts:945 |
RoadblockCompleteExecuted | "RoadblockCompleteExecuted" | - | tacticalgraphics/core/type.ts:1085 |
Route | "Route" | - | tacticalgraphics/core/type.ts:839 |
SafeLane | "SafeLane" | - | tacticalgraphics/core/type.ts:911 |
SafeLaneOrGap | "SafeLaneOrGap" | - | tacticalgraphics/core/type.ts:1065 |
Screen | "Screen" | - | tacticalgraphics/core/type.ts:932 |
SearchArea | "SearchArea" | APP-06 152200. A V of two notched arrows meeting at a vertex, with the tactical symbol indicator (A) centred over that vertex. Its plate takes three anchor points -- "point 1 defines the vertex of the graphic, points 2 and 3 define the tips of the arrowheads" -- and says the two arms' "length and orientation can vary independently", so it is the same three-point V that FieldsOfFire (140500) is, and it is listed beside it in SWAP_FIRST_TWO for the same reason: the vertex is the middle vertex of the stored base. Restored, and not as it was. The 2026-04 implementation was a fixed SVG path scaled and rotated about one anchor point -- one click, no independent arms, a hollow arrowhead where the plate draws a solid one -- and it was the one graphic excluded the hard way, with its enum member deleted rather than commented out. | tacticalgraphics/core/type.ts:808 |
SecondaryDirectionOfFire | "SecondaryDirectionOfFire" | - | tacticalgraphics/core/type.ts:1306 |
Secure | "Secure" | - | tacticalgraphics/core/type.ts:918 |
Seize | "Seize" | - | tacticalgraphics/core/type.ts:1105 |
SeverelyRestrictedTerrain | "SeverelyRestrictedTerrain" | - | tacticalgraphics/core/type.ts:870 |
ShipAreaOfInterestEllipse | "ShipAreaOfInterestEllipse" | - | tacticalgraphics/core/type.ts:1179 |
ShipAreaOfInterestRectangle | "ShipAreaOfInterestRectangle" | - | tacticalgraphics/core/type.ts:1180 |
ShortRangeAirDefenseEngagementZone | "ShortRangeAirDefenseEngagementZone" | - | tacticalgraphics/core/type.ts:1034 |
SmokeObscurant | "SmokeObscurant" | - | tacticalgraphics/core/type.ts:1269 |
SpecialCorridor | "SpecialCorridor" | - | tacticalgraphics/core/type.ts:912 |
StandardUseArmyAircraftFlightRoute | "StandardUseArmyAircraftFlightRoute" | - | tacticalgraphics/core/type.ts:913 |
StrongPoint | "StrongPoint" | - | tacticalgraphics/core/type.ts:905 |
SubmarineActionArea | "SubmarineActionArea" | - | tacticalgraphics/core/type.ts:865 |
SubmarineGeneratedActionArea | "SubmarineGeneratedActionArea" | - | tacticalgraphics/core/type.ts:866 |
SupportByFire | "SupportByFire" | - | tacticalgraphics/core/type.ts:1293 |
SupportingAxisOfAdvance | "SupportingAxisOfAdvance" | - | tacticalgraphics/core/type.ts:789 |
Suppress | "Suppress" | - | tacticalgraphics/core/type.ts:1294 |
TacticalBlock | "TacticalBlock" | - | tacticalgraphics/core/type.ts:934 |
TacticalDisrupt | "TacticalDisrupt" | - | tacticalgraphics/core/type.ts:939 |
TacticalFix | "TacticalFix" | - | tacticalgraphics/core/type.ts:1215 |
TacticalTurn | "TacticalTurn" | - | tacticalgraphics/core/type.ts:1216 |
TargetAreaCircular | "TargetAreaCircular" | - | tacticalgraphics/core/type.ts:1007 |
TargetAreaIrregular | "TargetAreaIrregular" | - | tacticalgraphics/core/type.ts:1005 |
TargetAreaOfInterest | "TargetAreaOfInterest" | - | tacticalgraphics/core/type.ts:889 |
TargetAreaRectangular | "TargetAreaRectangular" | - | tacticalgraphics/core/type.ts:1006 |
TargetAreaSingleTargetAegis | "TargetAreaSingleTargetAegis" | APP-06 240804, rectangular target -- single target (AEGIS only). A different symbol from 240802 above, not a variant of it, and the two plates disagree on every axis that matters. 240802 takes one anchor point and gets its length, width and attitude typed as amplifiers (AM1, AM, AN in mils); this one takes two anchor points on opposite sides plus a width in metres, and reads both its length and its orientation off them. And it carries a mark 240802 has not: the target cross at its centre, which the plate fixes upright however the box is turned -- "the centre point of the area shall always have the target symbol with the same upright orientation". That last one is why it shares the rectangle family's generator and not the rectangular target's. See RECTANGULAR_GRAPHICS | tacticalgraphics/core/type.ts:1023 |
TargetBuildUpAreaCircular | "TargetBuildUpAreaCircular" | - | tacticalgraphics/core/type.ts:974 |
TargetBuildUpAreaIrregular | "TargetBuildUpAreaIrregular" | - | tacticalgraphics/core/type.ts:972 |
TargetBuildUpAreaRectangular | "TargetBuildUpAreaRectangular" | - | tacticalgraphics/core/type.ts:973 |
TargetValueAreaCircular | "TargetValueAreaCircular" | - | tacticalgraphics/core/type.ts:977 |
TargetValueAreaIrregular | "TargetValueAreaIrregular" | - | tacticalgraphics/core/type.ts:975 |
TargetValueAreaRectangular | "TargetValueAreaRectangular" | - | tacticalgraphics/core/type.ts:976 |
TerminallyGuidedMunitionFootprint | "TerminallyGuidedMunitionFootprint" | - | tacticalgraphics/core/type.ts:858 |
TransitCorridor | "TransitCorridor" | - | tacticalgraphics/core/type.ts:914 |
TripWire | "TripWire" | - | tacticalgraphics/core/type.ts:1211 |
Turn | "Turn" | - | tacticalgraphics/core/type.ts:1225 |
TurningMovement | "TurningMovement" | - | tacticalgraphics/core/type.ts:1240 |
UnexplodedExplosiveOrdnanceArea | "UnexplodedExplosiveOrdnanceArea" | - | tacticalgraphics/core/type.ts:1041 |
UnmannedAircraftCorridor | "UnmannedAircraftCorridor" | - | tacticalgraphics/core/type.ts:915 |
UnmannedAircraftRestrictedOperationsZone | "UnmannedAircraftRestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1028 |
WeaponEngagementZone | "WeaponEngagementZone" | - | tacticalgraphics/core/type.ts:1029 |
WeaponSensorRangeFanCircular | "WeaponSensorRangeFanCircular" | - | tacticalgraphics/core/type.ts:1275 |
WeaponSensorRangeFanSector | "WeaponSensorRangeFanSector" | - | tacticalgraphics/core/type.ts:1276 |
WeaponsFreeZone | "WeaponsFreeZone" | - | tacticalgraphics/core/type.ts:1035 |
WireDoubleApronFence | "WireDoubleApronFence" | - | tacticalgraphics/core/type.ts:1092 |
WireDoubleFence | "WireDoubleFence" | - | tacticalgraphics/core/type.ts:1091 |
WireDoubleStrandConcertina | "WireDoubleStrandConcertina" | - | tacticalgraphics/core/type.ts:1096 |
WireHighWireFence | "WireHighWireFence" | - | tacticalgraphics/core/type.ts:1094 |
WireLowWireFence | "WireLowWireFence" | - | tacticalgraphics/core/type.ts:1093 |
WireSingleConcertina | "WireSingleConcertina" | - | tacticalgraphics/core/type.ts:1095 |
WireSingleFence | "WireSingleFence" | - | tacticalgraphics/core/type.ts:1090 |
WireTripleStrandConcertina | "WireTripleStrandConcertina" | - | tacticalgraphics/core/type.ts:1097 |
WireUnspecified | "WireUnspecified" | - | tacticalgraphics/core/type.ts:1089 |
Withdraw | "Withdraw" | - | tacticalgraphics/core/type.ts:946 |
WithdrawUnderPressure | "WithdrawUnderPressure" | - | tacticalgraphics/core/type.ts:947 |
ZoneOfFire | "ZoneOfFire" | - | tacticalgraphics/core/type.ts:868 |
ZoneOfResponsibilityCircular | "ZoneOfResponsibilityCircular" | - | tacticalgraphics/core/type.ts:980 |
ZoneOfResponsibilityIrregular | "ZoneOfResponsibilityIrregular" | - | tacticalgraphics/core/type.ts:978 |
ZoneOfResponsibilityRectangular | "ZoneOfResponsibilityRectangular" | - | tacticalgraphics/core/type.ts:979 |